Haha, yea. I've been using the same menu template for all my jam games for like... 5 years now. I originally the left the Quit Game button in there from when i used to do desktop builds. I've just been too lazy remove it. :-D
And yes, this is 100% 3D. Using libGDX's basic 3d api. The only things that are not 3D are the text boxes that pop up, the hearts and the Knight sprite. Those are in a separate scene2D stage and viewport.
Moody. Love the discrete movement dynamic. The bat battle was fun. As a prototype this absolutely proves such a game would be fun and engaging to play. Well done : )
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berrryyyy nicceeesaahhhh
As usual a great game prototype from BobIsHere :) A side note, "Quit Game" option should be hidden in WebGL. A fun typing game. Is this using 3D?
Haha, yea. I've been using the same menu template for all my jam games for like... 5 years now. I originally the left the Quit Game button in there from when i used to do desktop builds. I've just been too lazy remove it. :-D
And yes, this is 100% 3D. Using libGDX's basic 3d api. The only things that are not 3D are the text boxes that pop up, the hearts and the Knight sprite. Those are in a separate scene2D stage and viewport.
Lazy is good :) Thanks for the info.
Moody. Love the discrete movement dynamic. The bat battle was fun.
As a prototype this absolutely proves such a game would be fun and engaging to play. Well done : )
I like the idea. Reminds me a bit of Cryptmaster